Mark Gurman explains that the headset will have two ultra high-resolution displays which support an "AR pass-through" mode. One of the big questions around Apple’s VR/AR headset has been how the company will be able to use both virtual and augmented reality together. ![]() Meta Quest Pro with hand controllers (Image credit: Tom's Guide) For comparison, on other headsets this function is carried out by hand controllers. To open the selected item, the user will have to pinch their index finger and thumb together. This will allow a user to select an item by just looking at it. Apparently the headset will have a whole host of sensors on the exterior that will work along with sensors within the headset that will be able to read eye movement. The article goes on to explain how this technology will work. A bulky external battery back may be required, providing 2 hours of runtime.Other uses cases include video watching, gaming and using the headset as an external monitor for Mac. ![]()
0 Comments
Leave a Reply. |